Mental description
29.03.08
Where she differs from Border Collie standard description (Which can be found on DKK) are marked with (grey - normal font)

Lady do not respond by loud sounds (afraid / uncertain) but more on the visual. sound sensitivity is hereditary and if you look at Dessi (Lady Mother) mental description remains close or identical in sound sensitivity.

Can we use the description to something?
Is the dog most visual or sound sensitivity which should aid his dog how abreact it experiences, the abreact, or just the more stressful the situation.

I would describe more as a guideline, for (training / game / environment) influences can do much for the dog.


1a / Contact (5)
Intrusive contact, cause defects may not be necessary. Jump up and bark
Does self contacts when drivers take contact. Balanced (4)

1b / Management (4)
Follow without difficulty

1c / Management (4)
Can handle

2a / Fun (4)
Leger actively, starts quickly
Leger starts slowly - Will active (3)

2b / Fun - grip (4)
Interfere with the whole mouth, addresses
Rapier gently or Nipper of the object (3)

2c / Fun - features - kampleg (3)
Stand firm, Tractor part, release any and tackles again
Keeps cautious solid release and / or pulling not (2)

3a / Hunting - voyage (4)
1 / Starter and complete with high speed
1 / Starts but the switch does not complete (2)

3a / Hunting - voyage (4)
2 / Starter and complete with high speed
2 / Starts but the switch does not complete (2)

3b / Hunting - fishing (4)
1 / Tager switched reluctance
1 / Tager no booty, snuff not the booty (2)

3b / Hunting - fishing (5)
2 / Tager reversed immediately and resolutely
2 / Do not reversed, snuff not the booty (2)

4 / Activity (3)
Going around. Any sniff, eat grass, or bites of sticks during the process
Attention - are, sitting or lying (2)

5a / Surprise - horror (3)
Evasive action (without turning away)

5b Surprise (3)
More than 2 threat actions or sustained threats
One or 2 threat acts (2)

5c / Surprise curiosity (1)
Going forward to the doll if the doll is laid down. Are not
Going forward to the doll when the driver went half forward (4)

5d / Surprise afreaktion (3)
Along arc 1 Time, the small arc 2.time. Looking sideways 3.time
No evasive action (1)

6a / Audio - horror (1)
Stops - short stop. No evasions
Evasive action (without turning away) (3)

6b / Audio - curiosity (5)
Going forward without help, possibly. Low body position
Going up to the plate when the driver speaks to the plate (4)

6c / Audio - afreaktion (1)
No evasive action

7a Ghosts - scare (4)
Flight or lost momentum after escaping the first-third
Toggles between starting and flight controls. (3)

7b / Ghosts - Threats / aggression (3)
More than two or persistent threat in one part of the process
Many or persistent threats of attack after half-distance (4)

7c / Ghosts - afreaktion (1)
1 / Walk forward to when figurant figurant been unmask will not be
2 / Walk forward to when figurant figurant been unmask will not be
1-2 / Goes to figurant when driver has gone halfway toward figurant (4)

8 / Sharp sound (shot) (1)
Appears unaffected, fast control, since the pristine
The reaction will disappear after the first shot. Power, but will resume previous activity (2)
 

Channie Elm Ørsted • Rønnevangshusene 110 • DK-2630 Tåstrup • +45 27 77 25 61 • channie@lazi.dk
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